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Timothy Dalton to voice a character in Toy Story 3
August 17, 2021 · Uncategorized · (No comments)

Friday, September 11, 2009

Disney president John Lasseter has announced that British actor Timothy Dalton will be voicing a character in Toy Story 3.

Dalton, who previously starred as James Bond in Licence to Kill and The Living Daylights, will star as a thespian hedgehog called Mr. Pricklypants in Toy Story 3, a film which is due for release in June 2010. Mr. Pricklypants is described as “a hedgehog toy with thespian tendencies”.

John Lasseter, Disney/Pixar Chief Creative Officer, made the announcement at a Disney Animation Showcase in London, England on Thursday. At the same event it was announced that Mandy Moore would star in a cartoon based on the fairytale Rapunzel and that a James Bond-style character will appear in upcoming Disney/Pixar film Cars 2. In August 2009, it was also announced that Michael Keaton — from the movie Cars — would voice Ken, the boyfriend to Barbie in the film.

John Lasseter originally announced the plans for the third film in the franchise in January 2008 and said that people would be “blown away” by it. He proclaimed: “It [Toy Story 3] is shaping up to be another great adventure for Buzz, Woody and the gang from Andy’s room.”

Retrieved from “https://en.wikinews.org/w/index.php?title=Timothy_Dalton_to_voice_a_character_in_Toy_Story_3&oldid=4608335”
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Emaar Properties claims Burj Dubai as world’s tallest building
August 15, 2021 · Uncategorized · (No comments)

Sunday, July 22, 2007

United Arab Emirates (UAE) developer Emaar Properties has claimed that their Burj Dubai commercial and residential tower, currently under construction, has become the world’s tallest building, reaching a height of 512.1 metres (or 1,680 feet) and 141 storeys.

The current official record holder, Taipei 101 of Taiwan, has a height of 508 metres and 101 storeys, and will retain the “tallest building” title for some time to come. The Council on Tall Buildings and Urban Habitat sets the criteria for achieving height records for buildings, and will not evaluate the Burj Dubai until construction is complete in late 2008. Although final height details have been kept secret by the developer, the Burj Dubai is expected to reach nearly 700 metres in height, with approximately 160 storeys.

The current record holder for the world’s tallest free-standing structure is the CN Tower in Toronto, Canada. It has a height of 553 metres. The Burj Dubai, therefore, would claim both records when it is completed.

Once the Burj Dubai is completed, it will have required 330,000 cubic metres of concrete, 39,000 tonnes of steel and 142,000 square metres of glass, according to Emaar Properties. The building will have 56 lifts (elevators) that can move at a rate of speed of 1.75 to 10 metres per second.

Dubai is undergoing a construction boom currently with the Burj Dubai as the planned centrepiece of a $US20 billion project, which will eventually realize some 30,000 apartments and boast the world’s largest shopping mall.

There have been criticisms of the working conditions for construction workers in the UAE. A majority of the estimated 500,000 construction workers in the UAE are foreign workers from India, Pakistan and Bangladesh.

In a 2006 report on the UAE’s treatment of migrant workers, entitled Building Towers, Cheating Workers, Human Rights Watch documented abuses in UAE such as, “extremely low wages, several years of indebtedness to recruitment agencies for fees that UAE law says only employers should pay, the withholding of employees’ passports, and hazardous working conditions that result in apparently high rates of death and injury.”

In October of last year, Human Rights Watch delivered specific recommendations to the UAE government for improvement of working conditions. The UAE government acted swiftly on the report and put in place several improvements, which were applauded by Human Rights Watch.

However, the salaries of migrant construction workers remain in the range from $106 to $250 per month, while the national average wage is over $2,000 per month. Trade unions remain illegal in the UAE.

Retrieved from “https://en.wikinews.org/w/index.php?title=Emaar_Properties_claims_Burj_Dubai_as_world%27s_tallest_building&oldid=1336114”
August 15, 2021 · Financial Planning · (No comments)

By Yasmin Shikina

1. Do send out save the date cards as soon as you can, preferably 6 months prior, so that your guests have enough planning time.

2. Do make it a point of finding out all the legal requirements for a marriage license at your choice destination. It would be awful to get there and find out that there is a waiting period to get married.

3. Do make a point of setting aside some time to spend with your guest. Arrange a special dinner or brunch explicitly for these guests. This can be done before or after the wedding. They have traveled a long distance to share in your special day.

[youtube]http://www.youtube.com/watch?v=EUanyUstJ3o[/youtube]

4. Dont try and go at it alone. Planning a wedding can be a daunting task. Hire a wedding coordinator if at all possible. They have the experience and the connections to get the job done just the way you want it. They can make your life easier and less stressful.

5. Dont forget special gifts for your guest such as baskets in their rooms filled with flip flops, sun tan lotion, visors, etc. It keeps with the theme and adds a special touch. Remember to include a note of thanks in the baskets. Your guest will feel very special.

6. Do pick a wedding dress with the climate and location in mind. Also remember that the dress will need to travel with you so choose carefully.

7. Do preview your hair and makeup prior to the special day. Be sure to bring a picture of the dress, a certain hairstyle and makeup, so that the stylist has an idea of the look you want to achieve. There is no time for surprises on your wedding day.

8. Dont limit yourself to only summer months to plan your island /beach wedding. Remember, these destinations have beautiful weather all year round.

9. Dont worry about having to stay with a beach or island theme. You can definitely build on the island surroundings and create your own.

10. Dont stress out. If you dont hire a wedding planner make sure you put someone in charge to handle details and issues as they arise. Your best man can be in charge of tipping and making last minute payments. Put the payments in individual envelopes labeled with the service, i.e. photographer, bartender.

Once the day arrives, let go and enjoy. All the hard work is done. Unwind and have fun. That is what its all about.

About the Author: Yasmin Shikina created weddingsafar to help brides plan their destination weddings easily. Having experienced the stress of planning her own destination wedding, Yasmin wants to share everything she learned,including all her mistakes, with you.

weddingsafar.com

Source:

isnare.com

Permanent Link:

isnare.com/?aid=190443&ca=Marriage

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Death toll of Bahrain tourist boat capsizing rises to 57
August 15, 2021 · Uncategorized · (No comments)

Saturday, April 1, 2006At least 57 people are now known to have died when a boat designed similar to a traditional dhow capsized one mile of the coast of Bahrain in the Persian Gulf. Seventeen were Indian and a further 13 of the dead are British; people of another six nationalities are also known to have died. The passengers were mostly foreigners from the Nass-Murray and Roberts construction company, and were enjoying an evening dinner cruise in celebration of their completion of part of the Bahrain World Trade Centre towers. Most who died were dining on the lower deck, and were trapped below.

Over 130 people were onboard the boat at the time, although some say the boat was only licensed to carry 120. Others say the limit was 150. Eyewitnesses say the boat was overloaded. The boat capsized in calm seas soon after it left, trapping many below. Helicopters from the US Navy searched for 13 missing persons until Friday morning, when the search was called off. The dhow had been modified to have an extra, higher deck making the vessel less stable. The exact cause is unknown – suggestions from eyewitnesses include the boat suddenly turning left, being hit by a wave, and many of the passengers moving to one side of the boat together. The Bahrain Interior Ministry is to investigate the accident and establish if the boat was seaworthy.

Retrieved from “https://en.wikinews.org/w/index.php?title=Death_toll_of_Bahrain_tourist_boat_capsizing_rises_to_57&oldid=3130297”

Interview with Ton Roosendaal about Elephants Dream and free content movies

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Interview with Ton Roosendaal about Elephants Dream and free content movies
August 14, 2021 · Uncategorized · (No comments)

Sunday, May 21, 2006

Three days after the Internet release of the free content 3D short Elephants Dream (see Wikinews coverage), we exchanged e-mails with Ton Roosendaal about the reaction to the film, open source filmmaking, and the changes to Blender that resulted from the production. Ton Roosendaal is the lead developer of the Blender 3D rendering and modelling software that was used for the movie. He is also the chairman of the Blender Foundation, a non-profit organization which was formed in support of the software and projects like Elephants Dream.

How much money did the Blender Foundation spend on producing the movie? Has the money been fully recouped by DVD orders and donations?

We still have to finish the final bookkeeping for this project. It has been executed in co-production with the Netherlands Media Art Institute, and we each had our own internal budgeting for the project. When you exclude expenses of pre-production and producer personnel, the total budget was about 120,000 €, of which we covered half. Our contribution was roughly covered half by the DVD sales, and half by European Union support (http://www.uni-verse.org consortium).

One of the most common criticisms of CGI films is focus on technology over content. For instance, Final Fantasy: The Spirits Within flopped with audiences, in spite of being an undisputed technical milestone. I’ve seen many reviews that criticized the plot of “Elephants Dream” as too bizarre or confusing. In retrospect, are you happy with the story development process?

Haha, I knew the story and plot would get a mixed acclaim. There’s a couple of reasons I’d like to mention for it.

First of all; the criticism resembles how people witness Blender itself, too. Many people expect that Free Software is an easy accessible mass audience product. We get a lot of complaints by non-artists that they can’t get into the software easily, whilst the complexity of commercial products like Maya or Houdini is perceived as a confirmation of its “quality”. Apparently an Open Movie created similar expectations with the audience.

Luckily we also got many positive reviews of the artistic result of the movie. It is quite abstract, but definitely has many layers of information, inspiring many of the viewers to see relevant real life messages hidden here.

For this project we’ve teamed up with the Netherlands Media Art Institute, internationally renowned as a resource for video art. So for Elephants Dream, we’ve had the luxury to challenge ourselves to create real independent artistic content as well. The artists had a lot of freedom from the start; they were responsible for the concept, story and creative development of the entire movie. This has resulted in a lot of quite personal choices, based on what the artists liked to do themselves. I really cherish such an approach, it has resulted in a very motivated team working crazy hours the last months to get it all realized.

But, most importantly; the main target of our project was not only to create a 3D movie short, but to experiment with ways to improve the efficiency and quality of open source development. On this aspect only, this project was just a huge success, and the main reason for our sponsors (the DVD pre-sale) to support it. I know they might have liked a cartoonish funny movie with furry animals better, but for that you get already pretty well served by the bigger 3D animation studios. 🙂

I’m the first to admit that – looking back especially – certain aspects worked out quite weakly; there’s loose ends and questionable decisions, especially in story development and continuity. That’s just the risk of doing experiments, and nothing I regret really. The five artists from our user community who were invited to make the movie were young people with no professional background in filmmaking. Their personal incentive to participate in this project was also to learn from it, and to create a good portfolio for their future career. I’ve witnessed them grow in competence in the past year enormously, something I’m incredibly proud of.

On the technical level, the only major criticism I’ve seen of “Elephants Dream” is the character animation, especially in the opening scene — many reviewers felt that the movements seemed a bit unnatural. Do you agree with these criticisms? If so, what do you think can be done to improve on that level?

Yeah, the challenge the artists set themselves – to use quite realistic personages – is also something that easily works against you. In many animation movies they introduce characters in the beginning in a way you get used to their specific characteristic movements, so you accept a certain level of non-realism easily. (Check the weird walk cycles in The Incredibles for example). Another aspect is that we’ve started work on the first scenes, and ended with the last scenes. I can clearly see the animation quality increase, and that whilst the ending scenes were done in much less time due to time constraints.

We also didn’t schedule to do 9.5 minutes of animation either…. Originally it was more like 6. But, it’s always easier to look back to define the right decisions, eh? 🙂

I’m very happy with the reviews we got so far; luckily the movie was perceived as a professional quality product, and reviewed based on comparisons with what the big studios come up with. Even when we couldn’t satisfy all these quality demands, it has luckily not been branded as a pathetic presumptuous attempt by amateurs!

Do you think there is hope for a full-length open movie project in the near future? Would the Blender Foundation be interested in such a project, or do you intend to continue focusing mainly on shorts?

I’d like to wait a little while with defining what a next project would look like. Given the constraints of “organizing projects to improve open source development”, we might have not much choice either. It would probably mean to work with a new team each time, so most likely be based on shorts only. On the other hand, there’s also clear signals that this approach works well, and creates excitement and involvement of a lot of people, also from producers and sponsors. That might enable us to set up a next project based on larger targets. For a full-length feature film however, we should involve a sufficient amount of experienced film makers as well, and/or invite the first team to participate again. That would put a lot of pressure on the required budget…. You can’t do that based on a 1000 DVD pre-sale target. Would more be like 20,000 or so…. 🙂

How did the process of making the movie feed back into the development of Blender? Are there major technical changes that were made only or primarily because of the film?

Already during the pre-production phase the artists have defined the key targets for Blender development. This then was coordinated with the online development community too. I’ve done the most crucial (re-)development mostly myself, though. Especially on the character animation tools, on the rendering pipeline and compositing tools.

It is especially the latter I’m most satisfied with. In 3D movie production the compositing stage creates a giant content bottleneck. By transparently integrating this in our render-pipeline, a very efficient workflow has been achieved. And, not to forget, Blender now also offers the first production-level open source compositor on the market!

The current summary you can find in our work-in-progress release notes.

What are the key technical features in Blender you want to add or improve for future movie projects?

Depends on what the movie is about! There’s always hundreds of features you can work on. However, we’ll have to work on that anyway, movie project or not. There’s a lot of professionals using Blender now, and they can’t wait for the Blender Foundation to do movies! Look at this studio for example:http://www.plumiferos.com/

I read that at least one proprietary software package, Reaktor, was used for the sound effects. Is this because no equivalent free software solution exists yet? Will future projects have a “free software only” policy?

We’ve limited the “Open Source tools” requirement to our own Studio Orange only. That was what we could keep in control at least, and I can tell you it was not always easy even… 🙂

For sound and music we’ve decided from the beginning to seek an external sponsor. We have chosen to work with the best quality studio and composer we could find, preferably using open source, but not as a prerequisite.

My own competence is solely within the CG [computer graphics, Ed.] side of movie making. When it comes to music editing, or video encoding and DVD authoring, I could only decide to choose to work with external parties with proven competences in that area. I have to be practical in projects like this, especially to ensure it will be realized.

Hopefully, now we’ve got so much attention world wide, we can involve more non-CG open source next time, too. I will definitely strive for the maximum here, but it will fully depend on the amount of professional support we can get.

Blender itself was originally closed source freeware, until it was “liberated” through a fundraising campaign. If you could choose one proprietary application to “set free” where such a goal could be realistically achieved, which one would it be?

Well, the “realistically achieved” demand makes it quite difficult. 🙂 Looking back at similar cases, like Mozilla and OpenOffice.org, it was always very circumstantial. It just happens sometimes, you can’t organize something like this to happen in advance. The only common denominator is “a company in troubles”… so, who’s in trouble now?

What is your personal favorite computer-animated full-length film?

Uuuh… that differs every week! Probably Ice Age (the first one). Mostly because they didn’t overdo showcasing 3D technology so much, but created truly adorable characters and great funny gags.

Retrieved from “https://en.wikinews.org/w/index.php?title=Interview_with_Ton_Roosendaal_about_Elephants_Dream_and_free_content_movies&oldid=4567783”

US Supreme Court rules video games are protected speech

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US Supreme Court rules video games are protected speech
August 13, 2021 · Uncategorized · (No comments)

Wednesday, June 29, 2011

In a 7-2 decision handed down on Monday, the US Supreme Court struck down California’s violent video game law and ruled that video games are protected speech covered by the First Amendment. The California law banned the sale and rental of violent video games to minors.

The underlying question was whether the violence in video games has the ability to affect children more than violence in other media, such as books, movies, plays and other forms of entertainment.

Video games qualify for First Amendment protection. Like protected books, plays, and movies, they communicate ideas through familiar literary devices and features distinctive to the medium.

Justice Antonin Scalia, writing for the majority, said that depictions of violence have never been regulated by the US government. Thus violent videos are not to fall under government control as does pornography but is to be accorded the same First Amendment protections as other forms of entertainment. The sale of violent video games is not to be criminalized and California’s attempt to do so was “unprecedented and mistaken.” Scalia noted, referring to fairy tales, that “the books we give children to read—or read to them when they are younger—contain no shortage of gore.”

[T]he books we give children to read—or read to them when they are younger—contain no shortage of gore.

The beginning of the decision states, “Video games qualify for First Amendment protection. Like protected books, plays, and movies, they communicate ideas through familiar literary devices and features distinctive to the medium. And ‘the basic principles of freedom of speech…do not vary’ with a new and different communication medium.”

“The most basic principle—that government lacks the power to restrict expression because of its message, ideas, subject matter, or content, Ashcroft v. American Civil Liberties Union, 535 U. S. 564, 573—is subject to a few limited exceptions for historically unprotected speech, such as obscenity, incitement, and fighting words. But a legislature cannot create new categories of unprotected speech simply by weighing the value of a particular category against its social costs and then punishing it if it fails the test.”

The justices were not convinced by the existing research that the interactive nature of video games pose a greater risk to society because of their interactive nature. None of the results of the existing research put before the court showed that violent games cause violent behavior. “Psychological studies purporting to show a connection between exposure to violent video games and harmful effects on children do not prove that such exposure causes minors to act aggressively. Any demonstrated effects are both small and indistinguishable from effects produced by other media. Since California has declined to restrict those other media, e.g., Saturday morning cartoons, its video-game regulation is wildly under-inclusive, raising serious doubts about whether the State is pursuing the interest it invokes or is instead disfavoring a particular speaker or viewpoint.”

According to Nadine Kaslow, professor and chief psychologist at Emory University Department of Psychology and Grady Hospital, the evidence regarding the effects of violent video games is mixed. While there is evidence to suggest that exposure of children to violence results in more aggressive and less pro-social behavior, some studies show there is no negative effect, she said. She point out that toy guns were popular and parents monitored whether toy guns were allowed in the home.

This ruling does not prevent private retailers from placing restrictions on their sale of video games. The video game industry currently has its own rating system, much like that used for movies, and educates retailers in using the rating system to prevent minors from buying mature-rated games. According to PC World the industry’s compliance is better than that of other entertainment industries. Further, parental controls have been added to game consoles.

The view of the Entertainment Software Association that a better strategy is the education of parents rather than court battles.

Retrieved from “https://en.wikinews.org/w/index.php?title=US_Supreme_Court_rules_video_games_are_protected_speech&oldid=4196173”

What To Expect From Professionals Who Provide Furnace Repair In Wichita

August 13, 2021 · Digital Marketing · (No comments)

byAlma Abell

It is smart to have your heating system professionally inspected and repaired before winter. You can be confident that your home will be ready for chilly weather when you choose a full-service HVAC provider that offers:

1. EMERGENCY SERVICES: When you need Furnace Repair Wichita HVAC experts will dispatch technicians 24/7. They will arrive in fully-stocked trucks, and be able to expertly troubleshoot and diagnose problems.Technicians can also make many repairs immediately.

2. EXPERIENCE: Experts, such as Cook’s Heating and Cooling, can work on almost any type or brand of equipment. They are well trained to service older models, as well as today’s more complex systems. Technicians can repair gas or electric furnaces, They will be able to service thermostats, including programmable models. Experts will also be able to evaluate whether poor insulation is preventing your home from staying warm.

3. AIR QUALITY CHECKS: HVAC experts can check carbon monoxide levels in your home, and ensure that you are safe. They will recommend monitors that detect dangerous carbon monoxide levels. In addition. professionals will check your home air, to ensure it has not been polluted by dust mites, pollen, chemicals, pet dander, mold, and other irritants. These can build up over time, and accumulate in air ducts. They will then be circulated throughout your home, and pose a health threat. When technicians find an air quality problem, they can recommend solutions that include filtration systems, electronic filters, humidifiers, and more.

4. REPAIRS/INSTALLATION: When you need Furnace Repair Wichita HVAC experts will provide guaranteed parts and labor. If your system cannot be fixed, they will explain how energy-efficient replacement systems can save you money. Professionals will help you choose a unit that is the right capacity for your home, and that will offer the most energy savings. They are also able to design a system when you are renovating or simply want a different HVAC system. Technicians will let you know about any rebates, discounts, and tax credits that your new unit entitles you to.

When you need Furnace repair, HVAC professionals provide fast emergency service, professional inspections, and guaranteed repairs. They will also help improve your home’s air quality, and guide you to choose the most efficient replacement units.

KKE: Interview with the Greek Communist Party

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KKE: Interview with the Greek Communist Party
August 13, 2021 · Uncategorized · (No comments)

Thursday, May 13, 2010

Wikinews reporter Iain Macdonald has performed an interview with Dr Isabella Margara, a London-based member of the Communist Party of Greece (KKE). In the interview Margara sets out the communist response to current events in Greece as well as discussing the viability of a communist economy for the nation. She also hit back at Petros Tzomakas, a member of another Greek far-left party which criticised KKE in a previous interview.

The interview comes amid tensions in cash-strapped Greece, where the government is introducing controversial austerity measures to try to ease the nation’s debt-problem. An international rescue package has been prepared by European Union member states and the International Monetary Fund – should Greece require a bailout; protests have been held against government attempts to manage the economic situation.

Retrieved from “https://en.wikinews.org/w/index.php?title=KKE:_Interview_with_the_Greek_Communist_Party&oldid=4568134”

Wikinews interviews Jeremy Hanke, editor of MicroFilmmaker Magazine

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Wikinews interviews Jeremy Hanke, editor of MicroFilmmaker Magazine
August 12, 2021 · Uncategorized · (No comments)

Friday, April 11, 2008

Wikinews held an exclusive interview with Jeremy Hanke, editor of MicroFilmmaker Magazine. The magazine, which is free to read online, was started as a resource for the low budget moviemaker and features book, independent film, equipment and software reviews as well as articles on film distribution, special effects and lighting.

He says that one of the goals of the magazine is to “connect low-budget filmmakers via a feeling of community, as many…..often compete so viciously against one another in film festivals for coveted “shots” with Hollywood, that they can quickly forget their similarities.”

When asked if films made on a shoestring budget can really compete with those made for millions of dollars, he replied, “no…yes…and absolutely. Allow me to explain.” And so he does in the interview below.

Retrieved from “https://en.wikinews.org/w/index.php?title=Wikinews_interviews_Jeremy_Hanke,_editor_of_MicroFilmmaker_Magazine&oldid=4500791”

Historic gym the site of Benet Academy, Illinois victory over Oswego

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Historic gym the site of Benet Academy, Illinois victory over Oswego
August 11, 2021 · Uncategorized · (No comments)

Monday, January 18, 2010

Benet Academy Redwings 40 34 Oswego Panthers

The Benet Academy Redwings boys basketball team defeated the Oswego High School Panthers 40–34 Saturday night at Benet’s historic Alumni Gym. 

Located at Lisle, Illinois, United States, the gymnasium is home to Benet’s winning streak of 102 consecutive home games. The statewide record lasted from November 26, 1975 until January 24, 1987, when Naperville North High School defeated the Redwings 47–46. Benet also achieved 96 consecutive victories in the Western Suburban Catholic Conference at that time. 

The school continued to use the facility, colloquially referred to as the “Old Gym” or the “Small Gym”, until the end of the 1994 season, when a newer athletic center was built on campus. It wasn’t until the late 1990’s when then-coach Marty Gaughan decided to play one game per year in the Alumni Gym to remind the school of its history. “There is just an electricity, and you feel it when you are in there,” said Gaughan, who coached the team from the 1989–1990 season to the 2007–2008 season. 

This tradition continued until the 2006–2007 season, when the Redwings played against long-time rival St. Francis High School. Renovations prevented the gym from being used for athletic events over the past two seasons. This game was Benet coach Gene Heidkamp’s first opportunity to coach in the older gym. “So much history and winning has taken place there, which makes it so special. It is something the entire school community is excited about,” said Heidkamp. 

Saturday’s game was played at the Alumni Gym at the request of Oswego assistant coach Jim Bagley. He wanted his son, senior forward Chris Bagley, to experience the same atmosphere he had as he played for Benet in the 1978–1979 season. Greg Kwiatkowski was also Jim Bagley’s teammate in Benet, and his son, Joe Kwiatkowski, was in the Panthers’ starting lineup as well. “Two of us who played at Benet together and now our son’s play on [Oswego] together and for them to have a chance to play where we played is going to be a great night and great experience,” said the senior Bagley. 

Alumni Gym apparently still had its charm in the second half for the Redwings, whose 15–17 score at halftime worsened into an 11-point deficit in the third quarter. Benet fell behind with a score of 21–29 at the start of the fourth quarter. From that point, the Redwings’ defense began to kick in. Oswego could make only 2 of its 13 field goals in the third quarter. Benet’s offense also gained momentum as center Frank Kaminsky scored all of his 9 points in the fourth quarter. A shot by senior Mike Runger brought the score to 31–31, and two consecutive driving layups by David Sobolewski gave Benet the lead that would last for the rest of the game. 

“We hit a dry spell there, but let’s give credit where credit is due. Defense wins games and they are the best defensive team we’ve faced all year,” said Oswego coach Kevin Schnable.

Benet’s Matt Parisi led his team with 15 points, and Sobolewski scored 12. Oswego’s Andrew Ziemnik also scored 12. 

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